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Combat
Mages typically try and keep distance between themselves and their enemies. Although able to wield powerful offensive spells, they are particularly vulnerable to close range melee attacks. Spells such as Frost Nova and Blink are particularly useful to a mage when trying to keep their enemies at a safe distance. |
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You should cast Searing Totem at the start of the battle, and then cast a direct damage spell (Lightning Bolt) to pull the monster. If the monsters are spell casters, you might want to start off with the spell Earth Shock to prevent them from casting spells (or healing). If you are soloing, you should cast the spell Lightning Shield, make sure your weapon damage buffs are active, and then engage in combat. You should cast Earthbind Totem to prevent the monster from fleeing or you can try to finish off a running monster with one of the shock spells or your direct damage spell. |
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Open up the guild screen by hitting the "O" key followed by selecting the guild tab. The guild must already be created and you must be a member of the guild. You will now see a guild listing with several different options. |
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Situational Awareness
Being aware of your surroundings and your current situation at all times is crucial for surviving in PvP. This includes the actual terrain and setting that you are in, your character's current hit points and mana/energy/rage, the status of your abilities which have cooldowns, and the status and location of any nearby enemies. It's a complex set of assessments that must be constantly reappraised, since PvP combat is a constantly changing battlefield. |
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Party etiquette is very important in a massively multiplayer game. Keep in mind that your reputation will follow you throughout your playing career. If you offend fellow party members, your reputation can be affected. Those party members can tell their friends or guild mates about your behavior and this may affect your dealings with them in the future. They could possibly refuse to invite you to group with them, they might not allow you to join their guild, or possibly bar you from receiving services from their guild mates. This is a worst-case scenario; however, it can happen, and it all depends on your behavior. So, it is always in your best interest to be on your best behavior. Making friends is more beneficial than creating enemies. The following is recommended but not mandatory behavior. Refer to our Game Polices for mandatory rules. |
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Playing in an instance typically requires more skill, work, and planning. Instances contain elite monsters that are more powerful than most outdoor monsters. Additionally, many dungeons contain tricks or puzzles that need to be solved in order to advance further through the dungeon and beat it.
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If your character has earned a title, you can select to display it from a drop-down menu on your character screen. Once selected, the title will be shown in front of your character's name. Here are some of the available titles currently in the game: |
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| Introduction: What Is a Macro? |
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In a game with the size, complexity, and depth of World of Warcraft, many features can be overlooked by players, including longtime veterans who have been playing for years. Even the game's familiar features often have additional layers of complexity that many players may not use or be aware of. |
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The Zandalarians were the earliest known trolls, the first tribe from which all tribes originated.
Over time two distinct troll empires emerged- the Amani and the Gurubashi. They existed for thousands of years until the coming of the Night Elves, who warred with them and eventually drove both empires into exile. |
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So you have a guild to lead? How you run your guild is up to you as long as members follow the game policies. However, here are some tips written by an experienced guild leader that you might find useful. |
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